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Re: Playing in reverse
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Re: Playing in reverse


  • Subject: Re: Playing in reverse
  • From: Doug Wyatt <email@hidden>
  • Date: Thu, 01 Jul 2010 17:15:51 -0700

Unless you are using 8 bit audio, reversing bytes isn't the same thing as reversing samples...

# sent from my iPhone

On Jul 1, 2010, at 11:44, Development <email@hidden> wrote:

> I'm trying to  play a track in reverse. I loaded the track, reversed the bytes using an NSData object and subdataWithRange, then used [data bytes] to place it back in to a void pointer. Ok so the buffer is created, the source is created and the two put together correctly. However when I play the sound all I get is static. Does any one know how to play a track in reverse? I have been using OpenAL directly, but am I going to have to do this with something else? _______________________________________________
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 >Playing in reverse (From: Development <email@hidden>)

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