Re: AU Callback on a separate thread ? How ?
Re: AU Callback on a separate thread ? How ?
- Subject: Re: AU Callback on a separate thread ? How ?
- From: Ilsinszki Tamas <email@hidden>
- Date: Wed, 17 Nov 2010 03:50:06 -0800 (PST)
Interesting. What's the benefit of running the audio graph in a separate thread?
From: "Development@groove4u" <email@hidden>
To: Pascal <email@hidden>
Cc: email@hidden
Sent: Wed, November 17, 2010 12:31:46 PM
Subject: Re: AU Callback on a separate thread ? How ?
I am running the whole audiograph in a seperate thread (meaning: i setup the graph on the mainthread, but i use it (start/stop the graph) on a separate thread. I create that one as a subclass of a NSThread, and it's main function
pretty much start the graph.
Works like a charm for me.
Frank
On Nov 17, 2010, at 12:20 PM, Pascal wrote:
Hi,
can I set up a separate thread for an AU Callback (which is in C)? How ? If so what threads method can I use and which one is best for CoreAudio? NSThreads? NSOperationQueue? GCD? Something else?
Many thanks.
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