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Re: AU Callback on a separate thread ? How ?
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Re: AU Callback on a separate thread ? How ?


  • Subject: Re: AU Callback on a separate thread ? How ?
  • From: Robert Bielik <email@hidden>
  • Date: Wed, 17 Nov 2010 14:39:14 +0100

Pascal skrev 2010-11-17 14:31:
Having the AU render callback on a separate should help to do UI updates without any interruption in the audio processing.

These questions popup from time to time, so here goes: ALL rendering should be done within the context of the callback. Not in another thread. Generally not a good idea. There are no benefits. Zilch. Communication with UI should be done through lock-free communication queues.

/Rob
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  • Follow-Ups:
    • Re: AU Callback on a separate thread ? How ?
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References: 
 >AU Callback on a separate thread ? How ? (From: Pascal <email@hidden>)
 >Re: AU Callback on a separate thread ? How ? (From: "Development@groove4u" <email@hidden>)
 >Re: AU Callback on a separate thread ? How ? (From: Pascal <email@hidden>)

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