openAL engine clips
openAL engine clips
- Subject: openAL engine clips
- From: Tony Sheng <email@hidden>
- Date: Thu, 14 Oct 2010 12:14:49 +0100
Hi, everyone:
I am writing a music keyboard app for iPad. I am using OpenAL to
trigger the sound sample. I found that when i using alSourceStop and
alSourcePlay to play or stop a sample before it finished , would hear
unpleasant clips. The sample itself is actually correct. I am thinking
of giving a envelope to ADSR on top of the sample triggered to get rid
of the sudden shut by calling alSourceStop, not pre-rendered in the
samples. Do anyone have a solution of that ?
Thanks
Tony
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