Re: AudioUnit as parameter listener?
Re: AudioUnit as parameter listener?
- Subject: Re: AudioUnit as parameter listener?
- From: Howard Moon <email@hidden>
- Date: Fri, 18 Feb 2011 14:58:49 -0800
On Feb 18, 2011, at 2:05 PM, Howard Moon wrote:
> I notice that in the template generated for a new Audio Unit effect, the parameter values are obtained in the Render method via GetParameter().
>
Ooops: I mean the Process() method (of the Kernel).
> Is this the normal way of handling parameter changes?
>
> My current plug-in modifies the DSP's parameters whenever the user makes a change to a control. (My Audio Unit version is a VST plug-in wrapped in the VST2AU software, so it's the same as the VST in that respect.)
>
> What I'm wondering is, is calling GetParameter() for every parameter the normal way of handling parameter changes, even in plug-ins with more controls? Or, is there a function I can override or a message I can trap when the parameter is changed via a call to AUParameterSet() by the view? Or, should I set up a listener for the parameter change, the way I did in the view?
>
> Thanks,
> Howard
>
>
>
>
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