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Migrating sound code to iOS
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Migrating sound code to iOS


  • Subject: Migrating sound code to iOS
  • From: Andreas Falkenhahn <email@hidden>
  • Date: Thu, 07 Jul 2011 18:44:16 +0200

Hi,

I'm trying to port the sound code that I wrote for Mac OS X to iOS. It basically
compiles but there are a few problems:

* ComponentDescription is not available; I seem to have to use AudioComponentDescription instead

* instead of AUGraphNewNode() I have to use AUGraphAddNode()

* instead of AUGraphGetNodeInfo() I have to use AUGraphNodeInfo()

One thing that still makes problems is the mixer: kAudioUnitSubType_StereoMixer
doesn't seem to be defined. Also, kStereoMixerParam_Volume and kStereoMixerParam_Pan
aren't defined. What equivalent for the stereo mixer should I use on iOS?

Also, kAudioUnitSubType_DefaultOutput isn't defined. What's the equivalent here?

Thanks alot!

Greets,

Andreas

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