Migrating sound code to iOS
Migrating sound code to iOS
- Subject: Migrating sound code to iOS
- From: Andreas Falkenhahn <email@hidden>
- Date: Thu, 07 Jul 2011 18:44:16 +0200
Hi,
I'm trying to port the sound code that I wrote for Mac OS X to iOS. It basically
compiles but there are a few problems:
* ComponentDescription is not available; I seem to have to use AudioComponentDescription instead
* instead of AUGraphNewNode() I have to use AUGraphAddNode()
* instead of AUGraphGetNodeInfo() I have to use AUGraphNodeInfo()
One thing that still makes problems is the mixer: kAudioUnitSubType_StereoMixer
doesn't seem to be defined. Also, kStereoMixerParam_Volume and kStereoMixerParam_Pan
aren't defined. What equivalent for the stereo mixer should I use on iOS?
Also, kAudioUnitSubType_DefaultOutput isn't defined. What's the equivalent here?
Thanks alot!
Greets,
Andreas
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