Re: stop a sound file after playing once?
Re: stop a sound file after playing once?
- Subject: Re: stop a sound file after playing once?
- From: Bob Sabiston <email@hidden>
- Date: Thu, 21 Jul 2011 18:26:27 -0500
> It takes a significant amount of time to start and stop a graph, so it's preferable to keep it playing with 0's fed into the buffer; That seems to be a common suggestion here on the core audio mailing list.
Wow I would have thought it would be better to reduce the number of callbacks. Is it just as slow to enable/disable the bus inputs to a mixer unit? I was not thinking of starting / stopping the whole graph.
Thanks
Bob
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