Re: CrashIfClientProvidedBogusAudioBufferList
Re: CrashIfClientProvidedBogusAudioBufferList
- Subject: Re: CrashIfClientProvidedBogusAudioBufferList
- From: Per Bull Holmen <email@hidden>
- Date: Tue, 07 Jun 2011 18:36:18 -0700 (PDT)
From: Dan Stenmark <email@hidden>
> I have a console application which utilizes Audio Queues to record audio from a
>
> device I have attached via USB. On my 10.6.6 MBP, everything works just fine.
> However, when running the executable on a 10.6.7 Mac Pro, I constantly get back
>
> bad memory access errors, with the top of the backtrace being
> CrashIfClientProvidedBogusAudioBufferList().
> Right now, I'm working on getting a 10.6.6 partition on the Mac Pro to test
> further but, in the meantime, any ideas?
>
> Dan
Just a shot in the dark... but have you tried running it with MallocScribble and
MallocGuardEdges? When it crashes on one system but not another, it could be
because you are making assumptions about uninitialized memory.
Per
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden