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Re: CoreAudio vs CoreData
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Re: CoreAudio vs CoreData


  • Subject: Re: CoreAudio vs CoreData
  • From: patrick machielse <email@hidden>
  • Date: Fri, 14 Oct 2011 14:43:31 +0200

Op 14 okt. 2011, om 02:54 heeft Paul Davis het volgende geschreven:

> suck the data out ahead of time, and make it available to the render
> callback via some other (lock- and block-free) method.
>
> CoreData is not a suitable place to store dynamic, realtime data
> (where "realtime" is in the audio sense, not the financial trading
> sense). if you need to "store" modifications by the user, don't go
> directly to CoreData except as a serialization technique.

If I interpret correctly, that would approach would erase most advantages we would gain by using CoreData in the first place (f.i. easy undo support) -- and add more code. Your advice would be to not use CoreData and just use a custom data representation?

p.
--
Patrick Machielse
Hieper Software

http://www.hieper.nl
email@hidden

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  • Follow-Ups:
    • Re: CoreAudio vs CoreData
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References: 
 >CoreAudio vs CoreData (From: patrick machielse <email@hidden>)
 >Re: CoreAudio vs CoreData (From: "Hank Heijink (Mailinglists)" <email@hidden>)
 >Re: CoreAudio vs CoreData (From: patrick machielse <email@hidden>)
 >Re: CoreAudio vs CoreData (From: Paul Davis <email@hidden>)
 >Re: CoreAudio vs CoreData (From: patrick machielse <email@hidden>)
 >Re: CoreAudio vs CoreData (From: Paul Davis <email@hidden>)

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