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AUSampler details
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AUSampler details


  • Subject: AUSampler details
  • From: Keith Hamel <email@hidden>
  • Date: Mon, 17 Oct 2011 01:22:07 -0700

List:

I am porting an application from Cocoa to IOS-5 and am trying to find some details on the AUSampler Music Device that is now available.  My understanding is that DLSSynths are not supported as Music Devices on IOS-5, but that the kAudioUnitSubType_Sampler is and that I can either load an array of sound files or import samples from DLS or sound fonts.  I have tried using both kAuSamplerProperty_LoadAudioFiles and kAUSamplerProperty_LoadPresetFromBank properties.  However, I can't find enough documentation to make this work properly -- so far I can generate sine tones (which play at the correct pitch) but don't get any samples loaded.  Are there any details available on the AUSampler protocol or code examples that I could look at?

My preference would be to load an existing sound font into the AUSampler, but any help on the AUSampler implementation would be greatly appreciated.

Thanks, Keith Hamel


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