Re: AUSampler details
Re: AUSampler details
- Subject: Re: AUSampler details
- From: Aran Mulholland <email@hidden>
- Date: Fri, 21 Oct 2011 15:06:45 +1100
Hey Keith,
Just bumping this up the mailing list :) Did you find any more
information regarding this?
Aran
On Mon, Oct 17, 2011 at 7:22 PM, Keith Hamel <email@hidden> wrote:
> List:
>
> I am porting an application from Cocoa to IOS-5 and am trying to find some details on the AUSampler Music Device that is now available. My understanding is that DLSSynths are not supported as Music Devices on IOS-5, but that the kAudioUnitSubType_Sampler is and that I can either load an array of sound files or import samples from DLS or sound fonts. I have tried using both kAuSamplerProperty_LoadAudioFiles and kAUSamplerProperty_LoadPresetFromBank properties. However, I can't find enough documentation to make this work properly -- so far I can generate sine tones (which play at the correct pitch) but don't get any samples loaded. Are there any details available on the AUSampler protocol or code examples that I could look at?
>
> My preference would be to load an existing sound font into the AUSampler, but any help on the AUSampler implementation would be greatly appreciated.
>
> Thanks, Keith Hamel
>
>
> _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Coreaudio-api mailing list (email@hidden)
> Help/Unsubscribe/Update your Subscription:
>
> This email sent to email@hidden
>
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden