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Re: AUSampler details
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Re: AUSampler details


  • Subject: Re: AUSampler details
  • From: Keith Hamel <email@hidden>
  • Date: Sat, 22 Oct 2011 00:40:12 -0700

Aran:

Many thanks for the link -- this is exactly what I was looking for -- I have now have the AUsampler device working with both samples and sf2 sound fonts.



- Keith

On Oct 21, 2011, at 12:09 AM, Aran Mulholland wrote:

> Is this demo code what you are looking for?
>
> http://developer.apple.com/library/ios/#samplecode/LoadPresetDemo/Introduction/Intro.html#//apple_ref/doc/uid/DTS40011214
>
>
> On Mon, Oct 17, 2011 at 7:22 PM, Keith Hamel <email@hidden> wrote:
>> List:
>>
>> I am porting an application from Cocoa to IOS-5 and am trying to find some details on the AUSampler Music Device that is now available.  My understanding is that DLSSynths are not supported as Music Devices on IOS-5, but that the kAudioUnitSubType_Sampler is and that I can either load an array of sound files or import samples from DLS or sound fonts.  I have tried using both kAuSamplerProperty_LoadAudioFiles and kAUSamplerProperty_LoadPresetFromBank properties.  However, I can't find enough documentation to make this work properly -- so far I can generate sine tones (which play at the correct pitch) but don't get any samples loaded.  Are there any details available on the AUSampler protocol or code examples that I could look at?
>>
>> My preference would be to load an existing sound font into the AUSampler, but any help on the AUSampler implementation would be greatly appreciated.
>>
>> Thanks, Keith Hamel
>>
>>
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References: 
 >AUSampler details (From: Keith Hamel <email@hidden>)
 >Re: AUSampler details (From: Aran Mulholland <email@hidden>)

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