Re: AUEffectBase.h - No such file or directory - (AU with Cocoa View)
Re: AUEffectBase.h - No such file or directory - (AU with Cocoa View)
- Subject: Re: AUEffectBase.h - No such file or directory - (AU with Cocoa View)
- From: Olivier Tristan <email@hidden>
- Date: Thu, 29 Sep 2011 19:07:03 +0200
"" refers to user header Search path which is different from header search path
HTH
On Thu, Sep 29, 2011 at 6:52 PM, George <email@hidden> wrote:
> Yes, I have check that. I attached a print screen.
> I run OSX Snow Leopard and Xcode 3.2.
> Thank you
> Kind regards/Herzlichen Gruß
>
> George Poenaru
> Producer/Engineer
> Mobile: +49 (0) 176 5724 0784
> Tel: +49 (0) 30 8733 47 97
> e-mail: email@hidden
> 13507 Berlin
> http://www.soulviasound.com
>
>
> On 29 September 2011 18:28, Kyle Sluder <email@hidden> wrote:
>>
>> On Thu, Sep 29, 2011 at 9:11 AM, George <email@hidden> wrote:
>> > Hi,
>> > When I buid a new AU Effect project with Cocoa view, the compiler seems
>> > that
>> > doesn't know where the SDK files are located. Example:
>> > #include AUEffectBase.h ! AUEffectBase.h: No such file or
>> > directory
>>
>> Are you sure that
>> /Developer/Extras/CoreAudio/AudioUnits/AUPublic/OtherBases is in your
>> header search path? AUEffectBase isn't actually part of an official
>> platform SDK; it's part of the pseudo-SDK, pseudo-sample-code that
>> exists in /Extras/CoreAudio.
>>
>> --Kyle Sluder
>
>
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--
Olivier Tristan
Ultimate Sound Bank
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