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Re: Coreaudio-api Digest, Vol 8, Issue 292
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Re: Coreaudio-api Digest, Vol 8, Issue 292


  • Subject: Re: Coreaudio-api Digest, Vol 8, Issue 292
  • From: George <email@hidden>
  • Date: Thu, 29 Sep 2011 22:56:37 +0200

@Oliver, I forgot to mention I also tried  < > without any success.

@Matti I just tried, to drag and drop but still nothing. :(

I also want to notice that I don't see any project or STL classes in the "Class Browser". I can see only Cocoa classes. 

Thank you 
Best/Herzlichen Gruß

George Poenaru
Producer/Engineer
Mobile: +49 (0) 176 5724 0784
Tel: +49  (0) 30 8733 47 97
e-mail: email@hidden
13507 Berlin
http://www.soulviasound.com


On 29 September 2011 21:04, <email@hidden> wrote:
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Today's Topics:

  1. Re: AUEffectBase.h - No such file or directory - (AU with
     Cocoa     View) (Olivier Tristan)
  2. Re: AUEffectBase.h - No such file or directory - (AU with
     Cocoa     View) (Matti Laamanen)


----------------------------------------------------------------------

Message: 1
Date: Thu, 29 Sep 2011 19:07:03 +0200
From: Olivier Tristan <email@hidden>
Subject: Re: AUEffectBase.h - No such file or directory - (AU with
       Cocoa   View)
To: email@hidden
Message-ID:
       <email@hidden>
Content-Type: text/plain; charset=ISO-8859-1

"" refers to user header Search path which is different from header search path

HTH

On Thu, Sep 29, 2011 at 6:52 PM, George <email@hidden> wrote:
> Yes, I have check that. I attached a print screen.
> I run OSX Snow Leopard and Xcode 3.2.
> Thank you
> Kind regards/Herzlichen Gruß
>
> George Poenaru
> Producer/Engineer
> Mobile: +49 (0) 176 5724 0784
> Tel: +49  (0) 30 8733 47 97
> e-mail: email@hidden
> 13507 Berlin
> http://www.soulviasound.com
>
>
> On 29 September 2011 18:28, Kyle Sluder <email@hidden> wrote:
>>
>> On Thu, Sep 29, 2011 at 9:11 AM, George <email@hidden> wrote:
>> > Hi,
>> > When I buid a new AU Effect project with Cocoa view, the compiler seems
>> > that
>> > doesn't know where the SDK files are located. Example:
>> > #include AUEffectBase.h         ! AUEffectBase.h: No such file or
>> > directory
>>
>> Are you sure that
>> /Developer/Extras/CoreAudio/AudioUnits/AUPublic/OtherBases is in your
>> header search path? AUEffectBase isn't actually part of an official
>> platform SDK; it's part of the pseudo-SDK, pseudo-sample-code that
>> exists in /Extras/CoreAudio.
>>
>> --Kyle Sluder
>
>
>  _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Coreaudio-api mailing list      (email@hidden)
> Help/Unsubscribe/Update your Subscription:
>
> This email sent to email@hidden
>
>



--
Olivier Tristan
Ultimate Sound Bank


------------------------------

Message: 2
Date: Thu, 29 Sep 2011 20:14:12 +0300
From: Matti Laamanen <email@hidden>
Subject: Re: AUEffectBase.h - No such file or directory - (AU with
       Cocoa   View)
To: email@hidden
Message-ID: <email@hidden">email@hidden>
Content-Type: text/plain; charset=iso-8859-1

Even if the search path is correct the .cpp source references are incorrect and doesn't compile.
I suggest you to drag'n'drop "red" files again to the project. The references to the public AU files defined in the template seem to be broken.

-Matti

On Sep 29, 2011, at 8:07 PM, Olivier Tristan wrote:

> "" refers to user header Search path which is different from header search path
>
> HTH
>
> On Thu, Sep 29, 2011 at 6:52 PM, George <email@hidden> wrote:
>> Yes, I have check that. I attached a print screen.
>> I run OSX Snow Leopard and Xcode 3.2.
>> Thank you
>> Kind regards/Herzlichen Gruß
>>
>> George Poenaru
>> Producer/Engineer
>> Mobile: +49 (0) 176 5724 0784
>> Tel: +49 (0) 30 8733 47 97
>> e-mail: email@hidden
>> 13507 Berlin
>> http://www.soulviasound.com
>>
>>
>> On 29 September 2011 18:28, Kyle Sluder <email@hidden> wrote:
>>>
>>> On Thu, Sep 29, 2011 at 9:11 AM, George <email@hidden> wrote:
>>>> Hi,
>>>> When I buid a new AU Effect project with Cocoa view, the compiler seems
>>>> that
>>>> doesn't know where the SDK files are located. Example:
>>>> #include AUEffectBase.h         ! AUEffectBase.h: No such file or
>>>> directory
>>>
>>> Are you sure that
>>> /Developer/Extras/CoreAudio/AudioUnits/AUPublic/OtherBases is in your
>>> header search path? AUEffectBase isn't actually part of an official
>>> platform SDK; it's part of the pseudo-SDK, pseudo-sample-code that
>>> exists in /Extras/CoreAudio.
>>>
>>> --Kyle Sluder
>>
>>
>>  _______________________________________________
>> Do not post admin requests to the list. They will be ignored.
>> Coreaudio-api mailing list      (email@hidden)
>> Help/Unsubscribe/Update your Subscription:
>>
>> This email sent to email@hidden
>>
>>
>
>
>
> --
> Olivier Tristan
> Ultimate Sound Bank
> _______________________________________________
> Do not post admin requests to the list. They will be ignored.
> Coreaudio-api mailing list      (email@hidden)
> Help/Unsubscribe/Update your Subscription:
>
> This email sent to email@hidden



------------------------------

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