Re: Audio Plugins, Gatekeeper, and OS X Mountain Lion
Re: Audio Plugins, Gatekeeper, and OS X Mountain Lion
- Subject: Re: Audio Plugins, Gatekeeper, and OS X Mountain Lion
- From: tahome izwah <email@hidden>
- Date: Sat, 11 Aug 2012 21:30:31 +0200
Hi
I am currently testing our AudioUnit plug ins on 10.8 and they seem to
work fine without a developer ID. We're still compiling them with
Xcode 3.25 on 10.6.8 for various reasons.
Are there any more detailed instructions as to how to set up the
AudioUnit Xcode project to include the developer ID, and is this
possible to do on 10.6.8 as well? Any idea why our plug ins work fine
on 10.8 without a dev ID when they're not supposed to?
Is this a matter of the *installer*, or the Xcode project?
Thanks
--th
2012/5/10 WWDR Mac Team <email@hidden>:
> Dear Core Audio Community:
>
> You may have recently received an email from Apple about the new Gatekeeper
> feature in OS X Mountain Lion. If you are distributing Mac software or audio
> plug-ins outside of the Mac App Store, Gatekeeper will affect your users who
> adopt Mountain Lion and download your software to install. In order to make
> your software Gatekeeper-compatible, you will need to join the Mac Developer
> Program and get your Developer ID.
>
> Please visit this URL for more information:
>
> https://developer.apple.com/resources/developer-id/
>
> Thank you for your prompt attention in this matter.
>
> WWDR Mac Team
> Apple Worldwide Developer Relations
> email@hidden
>
>
>
>
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