re: CA on MSWin?
re: CA on MSWin?
- Subject: re: CA on MSWin?
- From: Gordon Rankin <email@hidden>
- Date: Fri, 21 Dec 2012 15:32:36 -0500
- Organization: Wavelength Audio, ltd.
- X_cmae_category: 0,0 Undefined,Undefined
Message-ID:<email@hidden>
Content-Type: text/plain; charset=iso-8859-1
Hello list,
Browsing through my QuickTime installation on MSWin the other day I noticed that a lot of CoreAudio functionality appears to be present, judging from the DLL filenames.
Is there an SDK to use that functionality? I have an iTunes plugin that adapts the sampling rate of the hardware output device to that of the content being played, and I'd love to make a version for MS Windows. It uses AudioDeviceSetProperty with kAudioDevicePropertyNominalSampleRate. Sorry for asking what may be the obvious - I'm away with only my MBP for a while but of course the question had to pop up now
Thanks in advance,
René
Rene',
A question to you. When iTunes runs in OSX it first peeks at the current
output sampling rate of the output device selected. It will then
resample the sample if the current rate does not match the file rate. If
you have found a way around this I would like to include this in my
setup instructions for my audio products.
Most programs like Audirvana, Pure Music and others that integrate into
iTunes on OSX, just highjack the audio output stream and do their own thing.
Thanks,
Gordon
--
J. Gordon Rankin
Owner and Chief Scientist
====== Wavelength Audio, ltd ======
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