preventing an Audio Unit from crashing its host
preventing an Audio Unit from crashing its host
- Subject: preventing an Audio Unit from crashing its host
- From: Taylor Holliday <email@hidden>
- Date: Tue, 03 Jul 2012 17:22:23 -0700
What's the best way to prevent an Audio Unit from crashing the app that's hosting it? If I run the Audio Units in a separate process, then their GUIs would also be in that process, which isn't great. Is there a better way?
thanks!
- Taylor
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