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Re: Using SoundTouch in IOS project
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Re: Using SoundTouch in IOS project


  • Subject: Re: Using SoundTouch in IOS project
  • From: tahome izwah <email@hidden>
  • Date: Thu, 24 May 2012 07:16:59 +0200

Did you email them about it? As I understand it DiracLE can be included in both commercial and non commercial products, whether they are under the GPL or not so I'm not sure what would prevent you from doing this... but I'm not a lawyer so I may be wrong here.

--th

2012/5/23 Paul Davis <email@hidden>


On Wed, May 23, 2012 at 4:19 PM, tahome izwah <email@hidden> wrote:

Another technology worth mentioning in this context is Dirac: http://dirac.dspdimension.com

It's a polyphonic time stretching/pitch shifting algorithm that comes with a variety of options (like pitch correction as part of its monophonic mode). Works great with polyphonic music, we're using it for music in our products. They also offer a free LE version that can even be used commercially, and their tech support is excellent.

I'd love to be using Dirac, but their distribution technology doesn't make it feasible for a GPL'ed project to do that in a sensible way. I'd even pay for it, but I need something that can be redistributed somehow.

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References: 
 >Using SoundTouch in IOS project (From: Barry Duggan <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: Wil Macaulay <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: Barry Duggan <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: tahome izwah <email@hidden>)
 >Re: Using SoundTouch in IOS project (From: Paul Davis <email@hidden>)

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