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Re: Changing Default Device and Sample Rate via Objective C
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Re: Changing Default Device and Sample Rate via Objective C


  • Subject: Re: Changing Default Device and Sample Rate via Objective C
  • From: Chris Adamson <email@hidden>
  • Date: Tue, 02 Oct 2012 09:27:51 -0400

Assuming that whatever PublicUtility classes are in your project as source, you may need to repoint the file locations with the file inspector (cmd-option-1). Do the PublicUtility classes you're using show up as red in the file inspector?

--Chris

On Oct 2, 2012, at 9:20 AM, "email@hidden" <email@hidden> wrote:

Thanks Chris. Yeah, I am running Xcode 4.5 on 10.7.4 and I did copy the Core Audio folder into the suggested place - No dice. Part of me wonders if Apple isn't intentionally making this difficult. This can't be true right? I try to stay up-to-date but it seems like lately that just burns me. If I had stuck with an older version of Xcode, I would probably be fine.

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  • Follow-Ups:
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References: 
 >Re: Changing Default Device and Sample Rate via Objective C (From: "RenĂ© J.V. Bertin" <email@hidden>)
 >Re: Changing Default Device and Sample Rate via Objective C (From: "email@hidden" <email@hidden>)
 >Re: Changing Default Device and Sample Rate via Objective C (From: "RenĂ© J.V. Bertin" <email@hidden>)
 >Re: Changing Default Device and Sample Rate via Objective C (From: "email@hidden" <email@hidden>)
 >Re: Changing Default Device and Sample Rate via Objective C (From: Chris Adamson <email@hidden>)
 >Re: Changing Default Device and Sample Rate via Objective C (From: "email@hidden" <email@hidden>)

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