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Debug audio unit with xcode 5
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Debug audio unit with xcode 5


  • Subject: Debug audio unit with xcode 5
  • From: Stefan Huber <email@hidden>
  • Date: Tue, 10 Dec 2013 22:05:40 +0100

I had encountered an error when running auval. Therefore I wanted to create a setup which worked quite well in Xcode 3:
Set up auval as the active executable and automatically launch auval after the build. So, I edited the scheme to include the executable /usr/bin/auval and pass the arguments on lauch:
-v aufx PLUG Manu

I kept trying different settings (including switching the current arch), but I always ended up with the following message:

error: failed to launch '/usr/bin/auval' -- SBTarget is invalid

I didn’t find much useful information regarding that error on the web. Any idea what is going on here? What is the best way to debug an audio unit without manually attaching to a process? The bug I was trying to hunt down didn’t show up every time the plug-in was opened, so I was looking for a quick way to run tests, for what auval is quite good for in some situations.

Thanks,
Stefan
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