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Re: How to make Logic recognize SinSynth example?
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Re: How to make Logic recognize SinSynth example?


  • Subject: Re: How to make Logic recognize SinSynth example?
  • From: Stephen Blinkhorn <email@hidden>
  • Date: Fri, 08 Feb 2013 15:07:09 -0600

Hi Takeshi,

Does it pass auval validation?

Stephen


On Feb 8, 2013, at 7:35 AM, 除村 武志 <email@hidden> wrote:

> Hi, all.
>
> I have downloaded the newest SinSynth example from Apple website.
> It builds successfully on XCode and is recognized by AULab, too.
> But it doesn't appear in Logic.
>
> I Google'd a bit and have found some similar arguments like this:
> https://groups.google.com/forum/?fromgroups=#!topic/coreaudio-api/sPHA8bmuYGQ
> In above link there is the solution for the same problem of AUEffectWithCocoaUI example.
>
> But as SynSynth is not based on AUEffectBase, I cannot do the same.
> I've read the code around AUInstrumentBase or AUBase to grab the meaning of the solution above,
> but still no clue...
>
> What I can see so far is the behavior of GetPropertyInfo and GetProperty
> is not the way Logic like.
>
> Does anyone know any solutions or hints to fix it?
> Any help would be appreciated.
>
> Thank you in advance
> ----
>  Takeshi Yokemura
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 >How to make Logic recognize SinSynth example? (From: 除村 武志 <email@hidden>)

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