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Re: Can't load preset into iOS Audio Unit Sampler
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Re: Can't load preset into iOS Audio Unit Sampler


  • Subject: Re: Can't load preset into iOS Audio Unit Sampler
  • From: Gregory Wieber <email@hidden>
  • Date: Tue, 12 Feb 2013 10:41:56 -0800

Thanks Doug. I answered before having the morning coffee and skimming the question :)

Sent from my iPhone

On Feb 12, 2013, at 9:40 AM, Douglas Scott <email@hidden> wrote:

It is not the preset file that is not found -- it is the set of audio samples which are referenced by the (trombone) preset that AUSampler cannot find.
The vibes preset uses no external audio samples, which is why it works for you.

Please look at Tech Note TN2283 in the iOS Dev Library for information about how to set up your audio samples.

-DS

On Feb 12, 2013, at 8:59 AM, Gregory Wieber <email@hidden> wrote:

You'll want to go to build setting, and make sure the file is included in your target's bundle resources.

Best,

Gregory

Sent from my iPhone

On Feb 11, 2013, at 5:06 PM, Jeffrey Fried <email@hidden> wrote:

It appears that -43 is file not found.  From CoreAudioTypes.h: kAudio_FileNotFoundError    = -43. Assuming that's the error, the quest is how the file could found in LoadPresetDemo, but not my project.  Is there another way to add audio files to an Xcode project besides the add Files option inside the Project Navigator?

Thanks -- Jeff Fried.
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References: 
 >Re: Can't load preset into iOS Audio Unit Sampler (From: Jeffrey Fried <email@hidden>)
 >Re: Can't load preset into iOS Audio Unit Sampler (From: Gregory Wieber <email@hidden>)
 >Re: Can't load preset into iOS Audio Unit Sampler (From: Douglas Scott <email@hidden>)

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