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Re: Offline Rendering... still a thing?
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Re: Offline Rendering... still a thing?


  • Subject: Re: Offline Rendering... still a thing?
  • From: Jens Alfke <email@hidden>
  • Date: Wed, 05 Aug 2015 10:46:03 -0700


On Aug 5, 2015, at 10:34 AM, Matthew Pease <email@hidden> wrote:

I've seen some very pretty waveforms on some GIT projects.  Some that were based on EZAudio.  Also I think it was SoundCloud that wrote up a detailed description of a how to get a highly performant graph.  So I'll try those.  

An idea I’ve thought about but never attempted or researched is to do some spectral analysis and color the waveform based on the predominant frequency, like maybe red for mostly-bass to blue for mostly-treble. This might be really useful for identifying beats, or different sections of a song. (The iOS version of DJay seems to do something like this.)

—Jens
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  • Follow-Ups:
    • Re: Offline Rendering... still a thing?
      • From: Paul Davis <email@hidden>
References: 
 >Offline Rendering... still a thing? (From: Matthew Pease <email@hidden>)
 >Re: Offline Rendering... still a thing? (From: Brian Willoughby <email@hidden>)
 >Re: Offline Rendering... still a thing? (From: Matthew Pease <email@hidden>)
 >Re: Offline Rendering... still a thing? (From: Jens Alfke <email@hidden>)
 >Re: Offline Rendering... still a thing? (From: Brian Willoughby <email@hidden>)
 >Re: Offline Rendering... still a thing? (From: Jens Alfke <email@hidden>)
 >Re: Offline Rendering... still a thing? (From: Brian Willoughby <email@hidden>)
 >Re: Offline Rendering... still a thing? (From: Matthew Pease <email@hidden>)

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