Re: Using Core Audio Utility Classes with SDK 10.8 (Limor Agam)
Re: Using Core Audio Utility Classes with SDK 10.8 (Limor Agam)
- Subject: Re: Using Core Audio Utility Classes with SDK 10.8 (Limor Agam)
- From: Douglas Wright <email@hidden>
- Date: Thu, 05 Feb 2015 18:21:15 -0800
Hi Limor,
We are building Audio Units on 10.8 in Xcode 5 with sdk 10.9. The uses of kAudioUnitProperty_NickName in AUBase are wrapped in #if os version min required > 10.8. You probably need to set the OSX Deployment Target to 10.7 in your Build Settings.
cheers, dug
Date: Thu, 05 Feb 2015 15:16:56 +0000 From: Limor Agam <email@hidden> To: "email@hidden" <email@hidden> Cc: Oron Cherry <email@hidden> Subject: Using Core Audio Utility Classes with SDK 10.8 Message-ID: <708EDADB-email@hidden> Content-Type: text/plain; charset="utf-8"
Hello,
I need to upgrade Audio Units Plug-ins from an old version to a new one. I downloaded the new Core Audio Utility Classes, which supposedly work with OS X 10.7 and up.
I must work with 10.8, which should not be a problem. But coming to compile this, I see some constants in use which appear in OS X 10.9, but which have not been defined in 10.8. For example, kAudioUnitProperty_NickName, which is newly defined in 10.9 and is in use in AUBase.cpp. This, of course, does not compile.
Any solutions to this?
Thanks, Limor
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