Re: MusicPlayer with OpenGL interfere with UIGestureRecognizer
Re: MusicPlayer with OpenGL interfere with UIGestureRecognizer
- Subject: Re: MusicPlayer with OpenGL interfere with UIGestureRecognizer
- From: "Dave O'Neill" <email@hidden>
- Date: Thu, 19 Feb 2015 12:20:42 -0800
Really what I'm trying get to the bottom of, bug or no bug, is how can these three
seemingly unrelated api conflict?
On Thursday, February 19, 2015, Ian Kemmish <
email@hidden> wrote:
On 18 Feb 2015, at 17:00, "Dave O'Neill" <email@hidden> wrote:
> Once you see it being choppy press the play/stop button and see how
> the choppiness stops. Weirdest bug ever.
Unless the gesture recognition software you're using is documented as making guarantees about latency, then it's not a bug. It's life.
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Ian Kemmish 18 Durham Close, Biggleswade, Beds SG18 8HZ
email@hidden Tel: +44 1767 601361 Mob: +44 7952 854387
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