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Re: MusicPlayer with OpenGL interfere with UIGestureRecognizer
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Re: MusicPlayer with OpenGL interfere with UIGestureRecognizer


  • Subject: Re: MusicPlayer with OpenGL interfere with UIGestureRecognizer
  • From: "Dave O'Neill" <email@hidden>
  • Date: Thu, 19 Feb 2015 12:20:42 -0800

Really what I'm trying get to the bottom of, bug or no bug,  is how can these three seemingly unrelated api conflict? 

On Thursday, February 19, 2015, Ian Kemmish <email@hidden> wrote:

On 18 Feb 2015, at 17:00, "Dave O'Neill" <email@hidden> wrote:

> Once you see it being choppy press the play/stop button and see how
> the choppiness stops.  Weirdest bug ever.

Unless the gesture recognition software you're using is documented as making guarantees about latency, then it's not a bug.  It's life.


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Ian Kemmish                     18 Durham Close, Biggleswade, Beds SG18 8HZ
email@hidden        Tel: +44 1767 601361     Mob: +44 7952 854387
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 >Re: MusicPlayer with OpenGL interfere with UIGestureRecognizer (From: Ian Kemmish <email@hidden>)

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