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Re: Slow growth of latency in AudioUnit render callbacks
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Re: Slow growth of latency in AudioUnit render callbacks


  • Subject: Re: Slow growth of latency in AudioUnit render callbacks
  • From: Matt Ingalls <email@hidden>
  • Date: Wed, 24 Apr 2019 09:50:24 -0700

>
> You mentioned copying the data over in a single IO callback - I'm not quite
> sure what you meant by that? Would I just setup an input callback and send
> the incoming samples directly to the output device?

yes, except you are using the aggregate, so you are only dealing with that one
device.
so it would be something like copying input channels 1&2 to output channels 3&4

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References: 
 >Slow growth of latency in AudioUnit render callbacks (From: Chris Jones <email@hidden>)
 >Re: Slow growth of latency in AudioUnit render callbacks (From: Matt Ingalls <email@hidden>)
 >Re: Slow growth of latency in AudioUnit render callbacks (From: Chris Jones <email@hidden>)

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