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Re: Mach-O and a 16Mb limit
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Re: Mach-O and a 16Mb limit


  • Subject: Re: Mach-O and a 16Mb limit
  • From: plumber <email@hidden>
  • Date: Tue, 14 Jun 2005 20:06:08 +0200


(Note to anyone who isn't too familiar with the Mach-O file format: This
 is about the limit of a "section" in the file, not the actual size of your executable.  
The executable can be very, very large.)

for an example PHOTOSHOP CS 25 MG

and you can use shared libs or frameworks and bundles
welcome to the world of object 



On Jun 14, 2005, at 3:30 AM, Alexey Proskuryakov wrote:
On 14.06.2005 00:58, "Lyndsey Ferguson" <email@hidden> wrote:
  Why is the Carbon-dev posting you have mentioned (likely,
<http://lists.apple.com/archives/Carbon-dev/2005/Jun/msg00640.html>) not
definitive?

| (Note to anyone who isn't too familiar with the Mach-O file format: This
| is about the limit of a "section" in the file, not the actual size of
| your executable.  The executable can be very, very large.)

- WBR, Alexey Proskuryakov

Well, I wanted to get a confirmation on that. At WWDC Apple Engineers told me and my coworker that the limit was 16Mb for Mach-O executables. Apparently this is a CW limitation.


On Jun 13, 2005, at 6:27 PM, Markus Fritze wrote:
On Jun 13, 2005, at 1:58 PM, Lyndsey Ferguson wrote:

Previously I had been told that the maximum size of an Mach-O executable was 16Mb. Our CFM executable application is considerably larger than that; some 35Mb. Our debug version of that is well into the 50Mb range.

That is a CodeWarrior 8.3 limitation! Mach-O probably has a 2GB or even 4GB limit for your code :-) Therefore you can safely upgrade to Xcode 2.1.

Yahoo! 

Whew, that's a load off.

Thanks a lot everyone, I appreciate the information!

Sincerely,
Lyndsey Ferguson
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  • Follow-Ups:
    • Re: Mach-O and a 16Mb limit
      • From: Matt Watson <email@hidden>
References: 
 >Re: Mach-O and a 16Mb limit (From: Alexey Proskuryakov <email@hidden>)
 >Re: Mach-O and a 16Mb limit (From: Lyndsey Ferguson <email@hidden>)

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