Re: xnu dev environment, what do you use:
Re: xnu dev environment, what do you use:
- Subject: Re: xnu dev environment, what do you use:
- From: Shawn Erickson <email@hidden>
- Date: Thu, 08 Sep 2005 09:40:01 -0700
On Sep 8, 2005, at 8:35 AM, email@hidden wrote:
The kernel build mechanism is Makefile based, so some IDE won't
help to build. Typing "make" in Terminal isn't exactly horrible,
though. Gives a nice editor. Other editors (BBEdit, TextWrangler,
SubEthaEdit, ...) should work as well.
I should have made myself more clear: my curiosity is to what -you-
use instead of what should work or what the kernel mechanisms are.
e.g. since xcode provides IOKit and KEXT templates, most people who
are developing those(new or old) are more likely to be using xcode.
Consider things like symbol search, function completion, context
sensitive documentation are such useful features for working on
large projects such as the xnu, I am rather surprised that the
kernel build mechnaism hasn't been migrate to pb/xcode after all
those years. jake
Darwin (hence xnu) is open source and available for non-Apple
hardware. Xcode however requires Mac OS X, neither of which are open
source or usable on non-Apple hardware. That is one of the reasons
why things like xnu don't depend on Xcode.
-Shawn
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