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Re: CFReadStreamGetBuffer doesn't work for HTTP streams?
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Re: CFReadStreamGetBuffer doesn't work for HTTP streams?


  • Subject: Re: CFReadStreamGetBuffer doesn't work for HTTP streams?
  • From: Becky Willrich <email@hidden>
  • Date: Mon, 8 Jul 2002 17:07:08 -0700

CFReadStreamGetBuffer is an optional optimization a la CFStringGetCStringPtr - it will only return non-NULL if the underlying stream supports it and if a convenient buffer is on-hand. If you want to use it, you should always have code that will fall-back to calling CFReadStreamRead() (which every read stream must support):

// I'm glossing over the details for managing the length of the buffer...
if (myBuf = CFReadStreamGetBuffer(stream)) {
handleBuffer(myBuf);
} else {
// GetBuffer not supported for this stream
UInt8 buf[BUFSIZE];
CFReadStreamRead(stream, buf, BUFSIZE);
handleBuffer(buf);
}

REW


On Friday, July 5, 2002, at 09:08 AM, Tommy Knowlton wrote:

On my 10.1.5 development system, I seem to be experiencing that CFReadStreamGetBuffer always writes 0 into its out parameter, numBytesRead. I've tried negative, zero, and positive values for the maxBytesToRead in parameter, all with the same result. I am guarding my callback's kCFStreamEventHasBytesAvailable case with a call to CFReadStreamHasBytesAvailable (because I believe this is a low-cost way to guard against other bugs in CFNetwork), so I "know" there are bytes there before I call CFReadStreamGetBuffer.

Does anyone know any "tricks" to correctly using CFReadStreamGetBytes?

Kind regards,
--Tk!
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References: 
 >CFReadStreamGetBuffer doesn't work for HTTP streams? (From: Tommy Knowlton <email@hidden>)

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