Peer-to-Peer Ports
Peer-to-Peer Ports
- Subject: Peer-to-Peer Ports
- From: Gordon Apple <email@hidden>
- Date: Sun, 28 Jun 2009 11:57:53 -0500
- Resent-date: Sun, 28 Jun 2009 12:04:00 -0500
- Resent-from: Gordon Apple <email@hidden>
- Resent-message-id: <C66D0B41.133CC%email@hidden>
- Resent-to: <email@hidden>
- Thread-topic: Peer-to-Peer Ports
Simple concept, but I seem to be having trouble getting a simple
solution from available refs and samples. Most seem to refer to URLs and
servers.
I want to set up a few sockets connecting a source to a destination. No
servers, just peer-to-peer. I want (at least) one TCP socket and a set of
UDP sockets from source to destination over the Internet. Assume I can get
the IP address and assign a series of port numbers. The purpose is to
stream a variety of data types such as A/V, objects, and commands. This is
initially for a test setup to try a few things.
First choice is totally in Cocoa. Second choice, Core Foundation. I
thought about the Omni classes, but you have to suck in a lot of stuff to
get it. Also, we're running under Garbage Collection which has it own set
of nasties when trying to pull in other code.
Is there any complete package or sample code I can pilfer without
delving into the guts of the beast?
Side note -- I'm also interested in iPhone local connections, which I
know means CF.
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