Re: Peer-to-Peer Ports
Re: Peer-to-Peer Ports
- Subject: Re: Peer-to-Peer Ports
- From: Eli Bach <email@hidden>
- Date: Sun, 28 Jun 2009 10:28:39 -0700
- Resent-date: Sun, 28 Jun 2009 10:35:40 -0700
- Resent-from: Eli Bach <email@hidden>
- Resent-message-id: <email@hidden>
- Resent-to: email@hidden
On Jun 28, 2009, at 9:57 AM, Gordon Apple wrote:
Simple concept, but I seem to be having trouble getting a simple
solution from available refs and samples. Most seem to refer to
URLs and
servers.
I want to set up a few sockets connecting a source to a
destination. No
servers, just peer-to-peer. I want (at least) one TCP socket and a
set of
UDP sockets from source to destination over the Internet. Assume I
can get
the IP address and assign a series of port numbers. The purpose is to
stream a variety of data types such as A/V, objects, and commands.
This is
initially for a test setup to try a few things.
p2p is a misnomer. Everything over the internet is client-server.
So-called p2p clients simply implement BOTH a client and a server.
They also define how to find other p2p client's and the communication
protocol.
However, probably the biggest 'initial' problem you will come across
will be router's/NAT, because without a centralized server, you need a
way for client's to connect to a server behind a router.
Eli
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