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Re: Peer-to-Peer Ports
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Re: Peer-to-Peer Ports


  • Subject: Re: Peer-to-Peer Ports
  • From: Eli Bach <email@hidden>
  • Date: Sun, 28 Jun 2009 10:28:39 -0700
  • Resent-date: Sun, 28 Jun 2009 10:35:40 -0700
  • Resent-from: Eli Bach <email@hidden>
  • Resent-message-id: <email@hidden>
  • Resent-to: email@hidden


On Jun 28, 2009, at 9:57 AM, Gordon Apple wrote:

Simple concept, but I seem to be having trouble getting a simple
solution from available refs and samples. Most seem to refer to URLs and
servers.


I want to set up a few sockets connecting a source to a destination. No
servers, just peer-to-peer. I want (at least) one TCP socket and a set of
UDP sockets from source to destination over the Internet. Assume I can get
the IP address and assign a series of port numbers. The purpose is to
stream a variety of data types such as A/V, objects, and commands. This is
initially for a test setup to try a few things.

p2p is a misnomer. Everything over the internet is client-server.

So-called p2p clients simply implement BOTH a client and a server. They also define how to find other p2p client's and the communication protocol.

However, probably the biggest 'initial' problem you will come across will be router's/NAT, because without a centralized server, you need a way for client's to connect to a server behind a router.

Eli

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