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Re: Five Reasons Why Synchronous Networking Is Bad
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Re: Five Reasons Why Synchronous Networking Is Bad


  • Subject: Re: Five Reasons Why Synchronous Networking Is Bad
  • From: Jens Alfke <email@hidden>
  • Date: Thu, 5 Mar 2009 21:51:17 -0800


On Mar 5, 2009, at 7:39 PM, email@hidden wrote:

any browser I've ever used beachballs constantly as soon as I have more than a handful of tabs open, and often even on a single tab.

Wow, that's very strange. I don't think that's at all typical. You did upgrade your computer to more than 256MB of RAM, right? ;-)


It might be a filesystem call to load a picture or something reading virtual memory, I don't really know. Contrast that with Google's Chrome that from what I understand has a separate process for each tab, or at least a process per server I believe. The parent process should be able to manage the child processes without ever beachballing.

Processes aren't a panacea, and they're more about security and crash- resistance than about responsiveness; you could get the same responsiveness benefit simply by making sure all the work for a tab was done in a separate thread.


And the fact is that if the beachballing is due to VM thrash, that's likely to affect all apps that are running, so process boundaries don't help; breaking the browser into multiple process would actually make things somewhat worse, because that's inevitably going to use significantly more memory than a single process.

Anyway, I think we've established that this has nothing to do with network APIs, so let's move on...

—Jens

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References: 
 >Five Reasons Why Synchronous Networking Is Bad (From: Quinn <email@hidden>)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: Peter Sichel <email@hidden>)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: email@hidden)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: Jens Alfke <email@hidden>)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: email@hidden)

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