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Re: Five Reasons Why Synchronous Networking Is Bad
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Re: Five Reasons Why Synchronous Networking Is Bad


  • Subject: Re: Five Reasons Why Synchronous Networking Is Bad
  • From: Joel Reymont <email@hidden>
  • Date: Fri, 6 Mar 2009 09:47:57 +0000


On Mar 6, 2009, at 3:39 AM, email@hidden wrote:

I'm looking at another full rewrite, but I spent several days a while back studying Erlang and I THINK the secret is pattern matching.

I'm sort of an Erlang expert [1] and I wrote a poker server called OpenPoker, entirely in Erlang. I can confirm that Erlang is not a panacea as I went through several rewrites to eliminate "deadlocks" and improve performance.


[1] http://thinkerlang.com

I can also confirm that high-load Erlang servers perform particularly poorly on Mac OSX compared to Linux.

---
http://tinyco.de
Mac, C++, OCaml



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References: 
 >Five Reasons Why Synchronous Networking Is Bad (From: Quinn <email@hidden>)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: Peter Sichel <email@hidden>)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: email@hidden)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: Jens Alfke <email@hidden>)
 >Re: Five Reasons Why Synchronous Networking Is Bad (From: email@hidden)

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