Bluetooth crisis ..
Bluetooth crisis ..
- Subject: Bluetooth crisis ..
- From: JP May <email@hidden>
- Date: Sat, 07 May 2011 23:09:46 +0200
In short:
how the heck can you make real-time networking work on iOS devices? (device to device)
It works perfectly IF the user does not have silly bluetooth running on the client device.
If you turn on bluetooth on the client, it just doesn't work, all comms are clogged-up.
Here's a full test project:
>> http://www.mediafire.com/?a1cnkodxd5mna6c
here's a video!
>> http://www.mediafire.com/?rie4xpeeptgemvo
(the device that does not work as a client, has bluetooth running on it.)
TCP or UDP, makes no difference. Turn on bluetooth on the client and it falls apart.
Yet, there do exist iPhone games with realtime networking, which will work even if you forgot to turn off Bluetooth on your iPhone.
What the heck is the solution ?
Is there a way to programmatically turn bluetooth OFF ...?? There must be some solution.
Cheers,
Fat Johnnie _______________________________________________
Do not post admin requests to the list. They will be ignored.
Macnetworkprog mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden