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Re: camera access in Motion
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Re: camera access in Motion


  • Subject: Re: camera access in Motion
  • From: Darrin Cardani <email@hidden>
  • Date: Mon, 30 Apr 2007 09:10:35 -0700


On Apr 28, 2007, at 1:50 PM, Christoph Vonrhein wrote:

Hi Apple, hi Peter,

same thing here. For the FxPlug interface I would also like to get my hands on the following 3D-data:

- X, Y, Z position of the camera.
- The (rotation-)vectors where the camera is looking at (matrice).

In other apps, like AE, I believe they just give the 4x4 transform of the camera, and you can figure out where it's looking by taking the normal <0,0,1> and passing it through the 4x4 camera matrix. Would that be sufficient?

- The Focal Length of the camera's lens.
- A indicator if the above parameters are retrievable.

Those sound like reasonable requests. Are other developers interested in this information as well?

Thanks,
Darrin
--
Darrin Cardani
email@hidden


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  • Follow-Ups:
    • Re: camera access in Motion
      • From: Christoph Vonrhein <email@hidden>
References: 
 >camera access in Motion (From: "Peder Norrby" <email@hidden>)
 >Re: camera access in Motion (From: Christoph Vonrhein <email@hidden>)

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