Re: camera access in Motion
Re: camera access in Motion
- Subject: Re: camera access in Motion
- From: Darrin Cardani <email@hidden>
- Date: Mon, 30 Apr 2007 09:10:35 -0700
On Apr 28, 2007, at 1:50 PM, Christoph Vonrhein wrote: Hi Apple, hi Peter,
same thing here. For the FxPlug interface I would also like to get my hands on the following 3D-data:
- X, Y, Z position of the camera. - The (rotation-)vectors where the camera is looking at (matrice).
In other apps, like AE, I believe they just give the 4x4 transform of the camera, and you can figure out where it's looking by taking the normal <0,0,1> and passing it through the 4x4 camera matrix. Would that be sufficient? - The Focal Length of the camera's lens. - A indicator if the above parameters are retrievable.
Those sound like reasonable requests. Are other developers interested in this information as well?
Thanks, |
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