Re: Downres'd Bitmap bug?
Re: Downres'd Bitmap bug?
- Subject: Re: Downres'd Bitmap bug?
- From: Darrin Cardani <email@hidden>
- Date: Thu, 10 Apr 2008 08:55:47 -0700
On Apr 9, 2008, at 3:39 PM, Matt Rhodes wrote:
During the -renderOutput call, I grab the pixels from a Bitmap from
an image well and apply it as a texture to a 3D object (we create
the 3D object and render it).
I'm finding that if I put a Group into the image well, the pixels I
retrieve aren't quite what I'd expect. Some pixels seem to be missing.
If I put in a child of the Group, the resulting image looks correct.
That definitely looks and sounds like a bug on our side. Please file a
radar.
Has anyone seen this problem?
I've not seen it, but that's probably just because I didn't think to
look for it.
Am I simply not accessing the pixels properly?
It looks like you are, and it's more likely that the problem is on our
end.
And why would it not work when applying the Group, but work fine
when applying the contents of the Group?
Internally to Motion, rendering a group and passing it to a plugin as
an image is very different from simply retrieving an existing frame
and passing that to a filter. A group can have multiple pieces of
footage and even other groups in it, so it has to actually render
what's in the group first, then pass the result to the filter. There's
a lot that could potentially go wrong during such an action.
Darrin
--
Darrin Cardani
email@hidden
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