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Re: Newbie FxPlugins question
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Re: Newbie FxPlugins question


  • Subject: Re: Newbie FxPlugins question
  • From: Peter Litwinowicz <email@hidden>
  • Date: Wed, 16 Jan 2008 13:59:58 -0800
  • Thread-topic: Newbie FxPlugins question

> Out of curiosity, do most FCP/Motion FxPlugins use OpenMP ?
>
> And how portable can FxPlugin code be?
> Is much of it re-useable in other apps,
> besides FCP & Motion?


If you are writing FxPlugs that work in the OpenGL card hardware using the
FxPlug mechanisms for getting to the textures on the card(s) and GPU, then
there is not much reuse you'll get.

However, due to the nature of our algorithms, we simply use the CPU and
bypass  the graphics card altogether.  So our base code is actually used in
14 different host apps (soon to be 15).

Pete




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References: 
 >Re: Newbie FxPlugins question (From: Brian <email@hidden>)

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