How can you get an FxBitmap and display it to an open gl context
How can you get an FxBitmap and display it to an open gl context
- Subject: How can you get an FxBitmap and display it to an open gl context
- From: Brad Wright <email@hidden>
- Date: Fri, 25 Jul 2008 16:58:27 -0700
I'm trying to read an FxBitmap and then render it as a texture to the
open gl context instead of writing it to the output image. Is this at
all possible to get fcp to ignore the output image and just display to
the open gl window? I need the raw bitmap data to do analysis of that
I can't do with an fxtexture.
Sent from my iPhone
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