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Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut
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Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut


  • Subject: Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut
  • From: Stonewall Ballard <email@hidden>
  • Date: Thu, 2 Oct 2008 18:06:00 -0400

Darrin,

I've been using an autorelease pool set up at the beginning of renderOutput: and autoreleasing any bitmaps I fetch during that method execution. Any reason why that's a bad idea?

 - Stoney

On Oct 2, 2008, at 1:13 PM, Darrin Cardani wrote:

Jim,

If you're never releasing the images the host application gives to you then you are leaking memory and possibly OpenGL textures and you will eventually crash. You do need to call [myImage release] explicitly on any images the host app gives to you. I recommend using them, and then releasing them in your render method, although you could also get them in your -frameSetup::: method and release them in -frameCleanup.

-- Stonewall Ballard email@hidden http://stoney.sb.org/

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  • Follow-Ups:
    • Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut
      • From: Darrin Cardani <email@hidden>
References: 
 >FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut (From: "Jim George" <email@hidden>)
 >Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut (From: Darrin Cardani <email@hidden>)
 >Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut (From: "Jim George" <email@hidden>)
 >Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut (From: Darrin Cardani <email@hidden>)
 >Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut (From: "Jim George" <email@hidden>)
 >Re: FxPlug using CIImage with CIFilter behave differently between Motion and Final Cut (From: Darrin Cardani <email@hidden>)

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