On Oct 3, 2008, at 4:06 AM, Jose A. Guerrero-Colón wrote:
I'm planning to develop a Plugin for Final Cut Pro using FxPlug architecture. I have read the SDK documentation (Overview) and tried to test sample code with XCode. The compilation / building process work just fine, but Final Cut Pro does not recognize the plugin. (Obviously, it is not an issue of wrong path).
I think the issue may be related to the generated files (.fxplugin), which appear to be a folder in finder...
Besides this issue, I would like to ask for more documentation about the SDK or tutorial for begginers.
The things Steve mentioned are all good advice. In addition, you might find this video that I did for our local Cocoaheads group of interest:
It's a talk I gave about how to write FxPlugs.
I don't think the fact that your plugin is displayed as a folder in the Finder is an issue. The Finder doesn't always recognize bundles immediately when you're building them. In fact, most of my test plugins show up as folders in the Finder, too, and they work fine.
We don't have any more documentation than what ships with the SDK, but we're always trying to improve it. If you have questions, I suggest you ask them here. When a lot of people ask the same question, we try to make a point to add that information to the documentation for the SDK.
Thanks,