Re: Custom UI parameter in FxGenerator
Re: Custom UI parameter in FxGenerator
- Subject: Re: Custom UI parameter in FxGenerator
- From: Paul Schneider <email@hidden>
- Date: Tue, 21 Oct 2008 14:14:38 -0500
Thanks, Quincey.
Everyone, please file bugs for any problems you find with the FxPlug
documentation and sample code at bugreport.apple.com. Don't assume
that a problem is so obvious that we must already know about it;
duplicate bug reports are easy to screen for, and let us know that
multiple people are being affected by an issue. Reporting issues to
us over email is good, but filing bugs using the website is better.
Emails can easily fall through the cracks, but bug reports go into a
database where they will haunt us forever.
- Paul
On Oct 21, 2008, at 1:59 PM, Quincey Morris wrote:
On Oct 21, 2008, at 09:23, Darrin Cardani wrote:
This sounds like a bug in Motion. It should be working the same as
with a filter. If you could file a bug report, I'd appreciate it.
Done. Filed as #6307617.
Also filed: #6307731, concerning the memory-corruption bug in the
FxFilter template code.
Not filed: report concerning the bug in the FxGenerator template
code, because it appears to be harmless. (It uses [FxBitmap
dataPtrForPositionX:Y:] on bitmaps whose component depth is not 8,
although the documentation says this is not allowed. I guess it
works because X is 0 in this case, so the pointer depends only on Y
and rowBytes. Or maybe the documentation is wrong.)
Not filed: report concerning the FxHostCapabilities documentation,
which appears to say that the 'supportsXXX' methods return NO if
'XXX' is supported.
Not filed: report concerning the FxTimingAPI documentation, which
describes a 'inputTimeForParmId:forEffect:fromTimelineTime:' method
that doesn't exist.
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