Re: Final Cut Pro getInputImage() returning up-side-down image?
Re: Final Cut Pro getInputImage() returning up-side-down image?
- Subject: Re: Final Cut Pro getInputImage() returning up-side-down image?
- From: Darrin Cardani <email@hidden>
- Date: Tue, 21 Dec 2010 15:25:46 -0800
On Dec 21, 2010, at 3:13 PM, Garrick Meeker wrote:
> It was Paul Miller who originally posted this, so I thought he might have filed a bug already.
D'oh! Mea culpa. Sorry about the confusion. Someday I'll learn to read.
> I just filed #8795939 with sample code (based on Options Dialog) to reproduce it. It seems 100% reproducible and consistent in FCP but hopefully that's not dependent on my preferences or something.
Thanks!
>
> It's easy to work around (I just assume kFxImageOrigin_BOTTOM_LEFT regardless of what FCP tells us) but I'll need to update our plugins if this bug gets fixed.
>
> On Dec 21, 2010, at 9:51 AM, Darrin Cardani wrote:
>
>> Garrick,
>> I did not file a bug about it, as I don't know all the details. I wanted you to file one with a code snippet as there might be something specific about the way you're calling it that causes this to occur.
>> As for its consistency, I don't really know, since I don't know what circumstances cause it to happen.
>>
>> Darrin
>>
>> On Dec 16, 2010, at 11:21 AM, Garrick Meeker wrote:
>>
>>> I think I just ran into this in FCP. In Motion 4 it seems to work correctly. I was just caching the image from the last render call but I'd like to avoid hogging this memory. Did you file a bug about this? Is there any workaround in FCP, or is it reliable enough that we can assume an upside down image (until a future version of FCP fixes this)?
>>>
>>> On Oct 19, 2010, at 12:40 PM, Darrin Cardani wrote:
>>>
>>>>
>>>> On Oct 19, 2010, at 11:57 AM, Paul Miller wrote:
>>>>
>>>>> On 10/19/2010 1:55 PM, Paul Miller wrote:
>>>>>> In response to a button (custom UIButton view) press I'm calling
>>>>>> getInputImage() to fetch the full-frame (progressive) image for the
>>>>>> current frame. The returned image has an orientation of top-left, but
>>>>>> it's actually up-side-down in memory. What did I do wrong?
>>>>>
>>>>> Oops - sorry for the C-style function format. I'm referring to the getInputBitmap method of the FxTemoralImageAPI.
>>>>
>>>>
>>>> Hmm.... it doesn't sound like you've done anything wrong. I can't imagine a situation where we would send you an upside down image and it would be correct. Could you file a bug about this?
>>>>
>>>> Thanks,
>>>> Darrin
>>>> --
>>>> Darrin Cardani
>>>> email@hidden
>>>>
>>>>
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>> --
>> Darrin Cardani
>> email@hidden
>>
>>
>
--
Darrin Cardani
email@hidden
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