Re: What's new in FxPlug 2.0
Re: What's new in FxPlug 2.0
- Subject: Re: What's new in FxPlug 2.0
- From: Pierre Jasmin <email@hidden>
- Date: Thu, 23 Jun 2011 16:24:18 -0700
- Organization: RE:Vision Effects
Thanks,
Is there a list of already known issues?
Like does addImageReferenceWithName (more then an input) maps to the Motion Templates with FCP?
(Haven't launch FCPX yet so I am not even clear yet what it means in FCPX now)
Pierre
On 6/23/2011 2:18 PM, Darrin Cardani wrote:
So, amid all the chaos of the new release, I don't think we've posted a list of what's new in FxPlug 2.0. So I'm going to highlight a few things that I think will be useful to developers to know. Later today, I'll post about building in 64-bit and backward compatibility.
What's new:
1) Keyframe-able checkboxes and popup menus
2) New APIs: In particular APIs for keyframes, lights, dynamically updating parameters (including adding and removing them at any time), threading, undo, and bezier paths
3) OSCs now work in Final Cut as well as Motion, and you can now figure out pixel coordinates within your OSCs so you aren't limited to values that are percentages of the width and height
4) Improvements to existing APIs - cleaned up FxImage and subclasses to clarify which things are mutable and which aren't, fixed various bugs in many APIs, custom parameters are now interpolatable, point parameters are now relative to input image instead of output image
5) Improved documentation - clarified points that developers said were confusing, added some versioning information to make it easier to figure out when things were added to the API
Let me know if you have specific questions about any of the above items.
Thanks!
Darrin
--
Darrin Cardani
email@hidden
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