On Jun 23, 2011, at 12:03 PM, Paul Miller wrote:
> On 6/23/2011 11:59 AM, Matt Rhodes wrote:
>> I'd add a third question (and other developers may be able to answer this already):
>> 3. Can I install the FxPlug 2.0 SDK and still compile my 32-bit FCP 7/Motion 4 FxPlugs?
>>
>> I'd rather not install the new FxPlug SDK on my main machine if it will kill my compiles.
>
> Making this even more difficult is it is discouraged to install FCP7 and FCPX on the same partition.
>
> But why would anything in FCPX interfere with an existing FCP7 install in the first place? FCPX is installed through the AppStore. Surely it is bundled up as a self-contained application according to the AppStore guidelines? Right?
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