Re: Custom parameters with kFxParameterFlag_CUSTOM_UI
Re: Custom parameters with kFxParameterFlag_CUSTOM_UI
- Subject: Re: Custom parameters with kFxParameterFlag_CUSTOM_UI
- From: Paul Miller <email@hidden>
- Date: Sun, 26 Jun 2011 07:41:12 -0500
On 6/26/2011 7:05 AM, Vladimir Sergeev wrote:
To make it work in FCP X, I need to somehow "publish" the custom
button to let user open the custom dialog and to adjust those
custom parameters based on the current frame from the FCP X project.
I am in exactly the same situation.
Maybe we can hand-edit the Motion rig template file?
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