Re: OpenMP issues?
Re: OpenMP issues?
- Subject: Re: OpenMP issues?
- From: Darrin Cardani <email@hidden>
- Date: Tue, 28 Jun 2011 15:48:11 -0700
Just a random thought - are you still using Xcode 3? I wonder if switching to llvm in Xcode 4 would fix the issue if it's compiler specific? I have no idea if it would work, or what the potential downside would be to switching compilers, but it's worth a try.
Darrin
On Jun 28, 2011, at 3:44 PM, Matt Rhodes wrote:
> Hey Team.
>
> I don't have anything more to add at this point, unfortunately.
>
> We don't plan on switching compilers, and (therefore?) we can't currently
> take advantage of OpenMP in our FxPlug products.
>
> I'm waiting to hear of a fix in gcc.
>
> m
>
>> Is anyone experiencing any OpenMP issues in FCP, FCPX, or Motion 5? Supposedly there is a compatibility issue with OpenMP and the Apple GCC which causes problems when OpenMP code is run from the non-main thread.
>>
>> Was wondering if this has been an issue for anyone. (someone suggested I switch to the Intel C++ compiler to work around this).
>>
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Darrin Cardani
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