FxPlugs have no support for audio input or output, so you’ll need to choose some other route. Certainly generating an audio clip is the most straightforward way to do it.
Darrin On Apr 25, 2017, at 8:42 AM, Daniel Walz < email@hidden> wrote:
Hi everybody,
I just start writing FxPlugins, so I might run into the wrong direction: I try to implement a generative plugin to add dynamically created music into FinalCutPro. I realised, that AudioUnits with kAudioUnitType_Generator won't show up. However, a FxPlug plugin derived from FxGenerator shows up, and I can add my 4 parameters I need for creation. But in the timeline, if I drag the generator it will only create a video clip. Can I make it somehow show an audio clip (instead or additionally)? Or is the route to go rendering an audio file and inject it via an XML-workflow/mac event? I did only find the sample code (1), is there more documentation on that? Thank you, all hints and pointers are much appreciated Best,
Daniel
Do not post admin requests to the list. They will be ignored.
Pro-apps-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
|