Re: Will package maker continue to work in High Sierra?
Re: Will package maker continue to work in High Sierra?
- Subject: Re: Will package maker continue to work in High Sierra?
- From: Jon Chappell <email@hidden>
- Date: Sat, 8 Jul 2017 18:59:22 -0700
The upcoming High Sierra release is the last version of macOS to support
32-bit apps. So it still supports them and it's next year's version that
will not work.
On Saturday, July 8, 2017, deyson ortiz <email@hidden> wrote:
> Hello Darrin and good day.
>
> I have been using Package Maker to package my files for my customers with
> a licensed certificate included.
> My question is if Package Maker will continue to work in the next version
> of Sierra. I have heard rumors that it may not because it is not 64 bit.
>
> Thank you for your valuable time and have an amazing day
> __________
>
> Deyson Ortiz
> *deyson.com <http://deyson.com> / motionmastertemplates.com
> <http://motionmastertemplates.com>*
>
>
>
>
> On Jul 7, 2017, at 3:00 PM, email@hidden
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> 1. Re: Codesign Installer (Darrin Cardani)
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 07 Jul 2017 08:55:22 -0700
> From: Darrin Cardani <email@hidden
> <javascript:_e({},'cvml','email@hidden');>>
> To: Christoph Vonrhein <email@hidden
> <javascript:_e({},'cvml','email@hidden');>>
> Cc: Pro-Apps-Dev ProApps <email@hidden
> <javascript:_e({},'cvml','email@hidden');>>
> Subject: Re: Codesign Installer
> Message-ID: <email@hidden
> <javascript:_e({},'cvml','email@hidden');>
> >
> Content-Type: text/plain; charset="utf-8"
>
> Christoph,
>
> I’ve been out of the office for a bit and am just catching up.
>
> If you’re using the standard Apple installer, there’s nothing you should
> need to do to get it to work for users. Can you send the exact error that
> your users are seeing and any related console logs to me?
>
> You most certainly can sell FxPlugs on the App Store. We spent some time
> working with the app store team to make this happen. See for example:
>
> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12 <
> https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12>>
>
> What issues are you having in doing so?
>
> Darrin
>
> On Jun 27, 2017, at 7:10 AM, Christoph Vonrhein <email@hidden
> <javascript:_e({},'cvml','email@hidden');>> wrote:
>
> Hi Apple,
>
> how do I codesign my installers, so that my customers are able to install
> my software under Sierra.
>
> The option to install software from “unidentified developers” is now
> removed (hidden) in OSX Sierra. Therefore people are not able anymore to
> install my software.
>
> Unfortunately it is still not possible to sell plugins for FCPX in the
> AppStore. Additionally Apple closed the door to install software downloaded
> from the internet. (You make it more and more difficult to do business on
> Apple computers)
>
> So: What do I have to do, so that my customers can install my software on
> their computers?
>
> Christoph Vonrhein
>
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> End of Pro-apps-dev Digest, Vol 14, Issue 32
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--
Regards,
Jon Chappell.
CEO, Digital Rebellion LLC.
http://www.digitalrebellion.com
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