Re: FXPlug unregistering
Re: FXPlug unregistering
- Subject: Re: FXPlug unregistering
- From: Darrin Cardani <email@hidden>
- Date: Mon, 11 Sep 2017 14:41:10 -0700
I hear you. Imagine trying to *fix* this bug without knowing when/where/how
it’s happening!
By coincidence, I just hit this personally and figured out something that might
be useful to others on the list. I installed FxFactory to test a fix in FCPX
and none of the FxFactory plug-ins were loading. Checking “pluginkit -mAvD -p
FxPlug” at the command line revealed that there were 2 copies loaded. One from
/Applications, and one from another disk. I deleted the one from the other disk
and suddenly it started working again. It seems that there was something off
about the one on the other disk and when the OS would try to load it, it would
just silently fail.
This probably doesn’t fix all instances of this problem, but might be worth
looking into when you hit this while debugging. Xcode, for example, will
sometimes create an all new directory to put your build products in and the old
ones will still be there. Perhaps that’s causing some confusion to the system,
similar to what I just experienced in some cases?
Darrin
> On Sep 11, 2017, at 2:32 PM, Peter Litwinowicz <email@hidden> wrote:
>
> Hard to file a bug when you don't know when/where/how it's happening. I know
> that doesn't help you much Darrin, but submitting a project isn't going to
> help if I can't tell you when I think it's happening. No rhyme or reason,
> and it's not very often.
>
> Pete
>
>
> From: Pro-apps-dev <pro-apps-dev-bounces+pete=email@hidden
> <mailto:pro-apps-dev-bounces+pete=email@hidden>> on behalf
> of Darrin Cardani <email@hidden <mailto:email@hidden>>
> Date: Monday, September 11, 2017 at 10:17 AM
> To: <email@hidden <mailto:email@hidden>>
> Cc: <email@hidden <mailto:email@hidden>>
> Subject: Re: FXPlug unregistering
>
> This has been an ongoing issue we’ve been trying to isolate. If you could
> file a bug report with an example project, that would be enormously helpful
> in figuring out what’s going wrong. Same to anyone else seeing this. We need
> more data!
>
> Darrin
>
>> On Sep 11, 2017, at 9:44 AM, email@hidden
>> <mailto:email@hidden> wrote:
>> I'm having an issue while testing my plugin where the FXPlug seems to
>> occasionally unregister itself. I copied my compiled fxplug .app to my
>> Applications folder and run:
>> pluginkit -a testFXPlug.app/Contents/PlugIns/* in terminal.
>> I open Motion, create the motion effect and everything works perfectly
>> in FCPX... for a while. Then it might be after a restart or just after a
>> few hours, FCPX won't see it anymore. Has anyone else experienced this?
>> Also, can anyone give me ideas for the best way to debug an FXPlug
>> plugin? Thanks so much!!
>> Caroline
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