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Re: eomodeld in xcode
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Re: eomodeld in xcode


  • Subject: Re: eomodeld in xcode
  • From: Kent Harris <email@hidden>
  • Date: Tue, 24 Feb 2004 15:36:41 -0800

Hmmm, I was able to do a 'get info' on the folder (in xcode) and change the file type to wrappers (although now its coming up text ??? ) and magically xcode recognized it as an emodeld. YMMV.

Kent

On Feb 24, 2004, at 1:13 PM, David Griffith wrote:

Hi,

I had this problem - stumped me for hours. All you need to do is remove the
emodeld from the project (careful not to delete your files!) and then re-add
it, but change the setting on the 'add files' box to use Folder References
instead of recursive groups, or the other way around, I can't remember
which. One of them works, one of them gives you the wrong type of folder.


Regards,
Dave.

Kent,

Your not the only one. This has happened to me also. Someone else
suggested to open EOModeler first and then double click the folder or
the index iside the folder and it will pop up o.k., which it does. Still
don't know why this has happened and haven't seen any suggestions to fix
the problem.


Tony

Kent Harris wrote:

All of a sudden my eomodeld directories are showing up in xcode as
regular directory folders instead of eomodeld resources. Am I stupid?
(don't answer that) I can't double click the folder to run eomodeler.


- Kent
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  • Follow-Ups:
    • Re: eomodeld in xcode (fix)
      • From: Benjamin Adair <email@hidden>
References: 
 >Re: eomodeld in xcode (From: David Griffith <email@hidden>)

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